Here is a list of all documented functions with links to the class documentation for each member:
- r -
- radius() : AmbientOcclusion, GenericBox< DIM, FT >
- random_quat() : Quat< FT >
- range() : GenericBox< DIM, FT >
- read() : PlyReader, PolyMesh::CellConnectivity, PolyMesh::EdgeConnectivity, PolyMesh::HalfFaceConnectivity, PolyMesh, PolyMesh::VertexConnectivity, SurfaceMesh
- read_color() : FramebufferObject
- read_depth() : FramebufferObject
- read_keyframes() : KeyFrameInterpolator
- readToken() : Tokenizer
- referenceFrame() : Frame
- release() : FramebufferObject, ShaderProgram, Texture, TextureManager, VertexArrayObject
- release_buffer() : VertexArrayObject
- release_texture() : ShaderProgram
- reload() : ShaderManager
- remesh() : SelfIntersection
- remesh_self_intersections() : Surfacer
- remove() : Heap< HeapEntry, HeapInterface >, OverlappingFaces, PropertyContainer
- remove_cell_property() : PolyMesh
- remove_degenerate_faces() : Surfacer
- remove_edge_property() : Graph, PolyMesh, SurfaceMesh
- remove_face_property() : PolyMesh, SurfaceMesh
- remove_halfedge_property() : SurfaceMesh
- remove_halfface_property() : PolyMesh
- remove_model_property() : Graph, PointCloud, PolyMesh, SurfaceMesh
- remove_overlapping_faces() : Surfacer
- remove_primitive_type() : PrimitivesRansac
- remove_vertex_property() : Graph, PointCloud, PolyMesh, SurfaceMesh
- rename() : PropertyContainer
- rename_cell_property() : PolyMesh
- rename_edge_property() : Graph, PolyMesh, SurfaceMesh
- rename_face_property() : PolyMesh, SurfaceMesh
- rename_halfedge_property() : SurfaceMesh
- rename_halfface_property() : PolyMesh
- rename_model_property() : Graph, PointCloud, PolyMesh, SurfaceMesh
- rename_vertex_property() : Graph, PointCloud, PolyMesh, SurfaceMesh
- render() : OffScreen
- Renderer() : Renderer
- renderer() : Model
- reorient() : PointCloudNormals
- repair_polygon_soup() : Surfacer
- request() : TextureManager
- requireToken() : Tokenizer
- requireTokenDelim() : Tokenizer
- reserve() : BasePropertyArray, Graph, Heap< HeapEntry, HeapInterface >, PropertyArray< T >, PropertyContainer, SurfaceMesh
- reset() : BasePropertyArray, Graph::BaseHandle, Manipulator, PointCloud::BaseHandle, PolyMesh::BaseHandle, ProgressLogger, Property< T >, PropertyArray< T >, PropertyContainer, SurfaceMesh::BaseHandle, Tessellator
- reset_heap_position() : Heap< HeapEntry, HeapInterface >
- resize() : BasePropertyArray, Graph, Matrix< FT >, OffScreen, PointCloud, PolyMesh, PropertyArray< T >, PropertyContainer, SurfaceMesh, Viewer
- resize_property_array() : PropertyContainer
- resolution() : PointCloudPicker, SurfaceMeshPicker
- restart() : StopWatch
- resume() : Timer< Args >
- reverse_orientation() : GenericPolygon< FT >, SurfaceMesh
- right() : GenericRect< FT >
- right_vector() : Frustum
- rightVector() : Camera
- rotate() : Frame, Quat< FT >
- rotateAroundPoint() : Frame
- rotation() : Frame, Mat2< T >, Mat3< T >, Mat4< T >
- rotationConstraintDirection() : AxisPlaneConstraint
- rotationConstraintType() : AxisPlaneConstraint
- rotationSensitivity() : ManipulatedFrame
- row() : Mat< N, M, T >
- rows() : Matrix< FT >, MultiViewer
- run() : Viewer