Here is a list of all documented functions with links to the class documentation for each member:
- i -
- icosahedron() : SurfaceMeshFactory
- icosphere() : SurfaceMeshFactory
- id() : Texture, VertexArrayObject
- identity() : Mat< N, M, T >
- idx() : Graph::BaseHandle, PointCloud::BaseHandle, PolyMesh::BaseHandle, SurfaceMesh::BaseHandle
- implicit_smoothing() : SurfaceMeshSmoothing
- impostor_type() : LinesDrawable, PointsDrawable
- index() : Delaunay
- init() : OpenglUtil
- initialize() : SurfaceMeshSimplification, SurfaceMeshSmoothing
- insert() : Heap< HeapEntry, HeapInterface >
- insert_edge() : SurfaceMesh
- insert_vertex() : SurfaceMesh
- instance() : ClippingPlane, Translator
- interpolate() : KeyFrameInterpolator
- interpolateTo() : Camera
- interpolateToFitScene() : Camera
- interpolateToLookAt() : Camera
- interpolation_method() : KeyFrameInterpolator
- interpolation_period() : KeyFrameInterpolator
- interpolation_speed() : KeyFrameInterpolator
- intersect() : GenericPlane< FT >
- intersects() : GenericBox< DIM, FT >
- invalidate_bounding_box() : Model
- inverse() : Frame, Matrix< FT >, Quat< FT >
- inverse_matrix() : Quat< FT >
- inverse_rotate() : Quat< FT >
- inverseCoordinatesOf() : Frame
- inverseTransformOf() : Frame
- invert() : Quat< FT >
- is_animating() : Viewer
- is_attribute_used() : ShaderProgram
- is_border() : PolyMesh, SurfaceMesh
- is_bound() : FramebufferObject, ShaderProgram
- is_canceled() : ProgressLogger
- is_clockwise() : GenericPolygon< FT >
- is_closed() : SurfaceMesh, SurfaceMeshTopology
- is_collapse_ok() : SurfaceMesh
- is_cylinder() : SurfaceMeshTopology
- is_degenerate() : PolyMesh, SurfaceMesh
- is_deleted() : Graph, PointCloud, SurfaceMesh
- is_disc() : SurfaceMeshTopology
- is_enabled() : ClippingPlane
- is_flip_ok() : SurfaceMesh
- is_initialized() : OpenglUtil
- is_interpolation_started() : KeyFrameInterpolator
- is_isolated() : Graph, SurfaceMesh
- is_manifold() : SurfaceMesh
- is_paused() : Timer< Args >
- is_program_linked() : ShaderProgram
- is_program_valid() : ShaderProgram
- is_quad_mesh() : SurfaceMesh
- is_running() : OpenGLTimer
- is_same() : BasePropertyArray
- is_selected() : Renderer, State
- is_size_acceptable() : VideoEncoder
- is_sphere() : SurfaceMeshTopology
- is_ssao_enabled() : State
- is_stitch_ok() : SurfaceMesh
- is_stopped() : Timer< Args >
- is_stored() : Heap< HeapEntry, HeapInterface >
- is_supported() : FramebufferObject, OpenglUtil, ShaderProgram, VertexArrayObject
- is_tetraheral_mesh() : PolyMesh
- is_torus() : SurfaceMeshTopology
- is_triangle_mesh() : SurfaceMesh
- is_uniform_used() : ShaderProgram
- is_valid() : FramebufferObject, GenericBox< DIM, FT >, Graph::BaseHandle, Graph, PointCloud::BaseHandle, PointCloud, PolyMesh::BaseHandle, PolyMesh, SurfaceMesh::BaseHandle, SurfaceMesh
- is_visible() : ClippingPlane, Renderer, State
- isDelim() : Tokenizer
- isEOL() : Tokenizer
- isQuote() : Tokenizer
- isTerm() : Tokenizer
- isWhitespace() : Tokenizer