Easy3D 2.5.3
picker_model.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27#ifndef EASY3D_GUI_PICKER_MODEL_H
28#define EASY3D_GUI_PICKER_MODEL_H
29
30#include <easy3d/gui/picker.h>
31#include <easy3d/renderer/state.h>
32#include <easy3d/renderer/camera.h>
33
34#include <vector>
35#include <unordered_map>
36
37
38namespace easy3d {
39
40 class Model;
41 class Drawable;
42
48 class ModelPicker : public Picker {
49 public:
50 explicit ModelPicker(const Camera *cam);
51
52 ~ModelPicker() override = default;
53
64 Model *pick(const std::vector<Model *> &models, int x, int y);
65
66 private:
67
68 // render each model of the scene with a unique color
69 void draw(const std::vector<Model *> &models);
70 // render the drawable with color
71 void draw(Drawable *drawable, const vec4 &color);
72
73 private:
74
75 std::unordered_map<Drawable *, State> states_;
76
77 };
78
79
80}
81
82
83#endif // EASY3D_GUI_PICKER_MODEL_H
A perspective or orthographic camera.
Definition: camera.h:116
The base class for drawable objects. A drawable represent a set of points, line segments,...
Definition: drawable.h:56
The base class of renderable 3D models.
Definition: model.h:49
Implementation of picking mechanism for set of models.
Definition: picker_model.h:48
Model * pick(const std::vector< Model * > &models, int x, int y)
Pick a model from a set of models given the cursor position in the screen coordinate system.
Definition: picker_model.cpp:46
Base class for picking mechanism.
Definition: picker.h:43
Definition: collider.cpp:182