Easy3D 2.5.3
drawable_triangles.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
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18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
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23 * You should have received a copy of the GNU General Public License
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26
27#ifndef EASY3D_RENDERER_DRAWABLE_TRIANGLES_H
28#define EASY3D_RENDERER_DRAWABLE_TRIANGLES_H
29
30#include <easy3d/renderer/drawable.h>
31
32
33namespace easy3d {
34
35
46 class TrianglesDrawable : public Drawable {
47 public:
48 explicit TrianglesDrawable(const std::string& name = "", Model* model = nullptr);
49
50 Type type() const override;
51
52 bool smooth_shading() const { return smooth_shading_; }
53 void set_smooth_shading(bool b) { smooth_shading_ = b; }
54
59 float opacity() const { return opacity_; }
60
65 void set_opacity(float opacity) { opacity_ = opacity; }
66
67 // Rendering.
68 void draw(const Camera* camera) const override;
69
70 private:
71 bool smooth_shading_;
72 float opacity_;
73 };
74
75}
76
77
78#endif // EASY3D_RENDERER_DRAWABLE_TRIANGLES_H
A perspective or orthographic camera.
Definition: camera.h:116
The base class for drawable objects. A drawable represent a set of points, line segments,...
Definition: drawable.h:56
Model * model()
the model to which the drawable is attached to (can be NULL).
Definition: drawable.h:77
The base class of renderable 3D models.
Definition: model.h:49
The drawable for rendering a set of triangles, e.g., the surface of a triangular mesh.
Definition: drawable_triangles.h:46
Type type() const override
Returns the type of the drawable.
Definition: drawable_triangles.cpp:53
float opacity() const
Query the opacity of the drawable, in the range [0.0, 1.0].
Definition: drawable_triangles.h:59
void draw(const Camera *camera) const override
The draw method.
Definition: drawable_triangles.cpp:58
void set_opacity(float opacity)
Set the opacity of the drawable.
Definition: drawable_triangles.h:65
Definition: collider.cpp:182