Easy3D 2.5.3
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Sample a surface mesh (near uniformly) into a point cloud. More...
#include <easy3d/algo/surface_mesh_sampler.h>
Static Public Member Functions | |
static PointCloud * | apply (const SurfaceMesh *mesh, int num=1000000) |
Sample a surface mesh (near uniformly) into a point cloud.
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num | The expected point number, must be greater than the number of vertices of the surface mesh. |