Easy3D 2.5.3
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#include <graph.h>
Public Member Functions | |
EdgeAroundVertexCirculator (const Graph *g, Vertex v=Vertex()) | |
default constructor | |
bool | operator== (const EdgeAroundVertexCirculator &rhs) const |
are two circulators equal? | |
bool | operator!= (const EdgeAroundVertexCirculator &rhs) const |
are two circulators different? | |
EdgeAroundVertexCirculator & | operator++ () |
pre-increment | |
EdgeAroundVertexCirculator & | operator-- () |
pre-decrement | |
Edge | operator* () const |
get the edge the circulator refers to | |
operator bool () const | |
cast to bool: true if vertex is not isolated | |
Vertex | vertex () const |
return current vertex | |
EdgeAroundVertexCirculator & | begin () |
EdgeAroundVertexCirculator & | end () |
this class circulates through all edges connected with a vertex. it also acts as a container-concept for C++11 range-based for loops.