27#include <easy3d/viewer/viewer.h>
28#include <easy3d/renderer/camera.h>
29#include <easy3d/core/surface_mesh.h>
30#include <easy3d/renderer/drawable_points.h>
31#include <easy3d/renderer/drawable_lines.h>
32#include <easy3d/renderer/renderer.h>
33#include <easy3d/algo/polygon_partition.h>
34#include <easy3d/util/initializer.h>
47int main(
int argc,
char** argv) {
53 Viewer viewer(EXAMPLE_TITLE);
58 std::vector<vec2> points = {
74 std::vector<PolygonPartition::Polygon> polygons = {
79 std::vector<PolygonPartition::Polygon> holes = {
85 std::vector<PolygonPartition::Polygon> parts;
86 if (!PolygonPartition::apply(points, polygons, holes, parts))
94 for (
const auto& p : points)
96 for (
const auto& poly : parts) {
97 std::vector<SurfaceMesh::Vertex> vts;
98 for (
const auto&
id : poly)
void setUpVector(const vec3 &up, bool noMove=true) const
Definition: camera.cpp:837
void setViewDirection(const vec3 &direction) const
Definition: camera.cpp:879
Renderer * renderer()
Gets the renderer of this model.
Definition: model.h:94
LinesDrawable * get_lines_drawable(const std::string &name) const
Definition: renderer.cpp:295
PointsDrawable * get_points_drawable(const std::string &name) const
Definition: renderer.cpp:286
A halfedge data structure for polygonal meshes of 2-manifold.
Definition: surface_mesh.h:52
Face add_face(const std::vector< Vertex > &vertices)
Definition: surface_mesh.cpp:518
Vertex add_vertex(const vec3 &p)
add a new vertex with position p
Definition: surface_mesh.h:1034
The built-in Easy3D viewer.
Definition: viewer.h:61
virtual Model * add_model(const std::string &file_name, bool create_default_drawables=true)
Add a model from a file to the viewer to be visualized. On success, the viewer will be in charge of t...
Definition: viewer.cpp:1204
Camera * camera()
Returns the camera used by the viewer. See Camera.
Definition: viewer.h:177
int run(bool see_all=true)
Run the viewer.
Definition: viewer.cpp:1090
Definition: collider.cpp:182
void initialize(bool use_log_file, bool use_setting_file, const std::string &resource_dir)
Initialization of Easy3D.
Definition: initializer.cpp:35
Definition: surface_mesh.h:104