About

Responsible staff

Hugo Ledoux photo

Hugo Ledoux

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Ken Arroyo Ohori photo

Ken Arroyo Ohori

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Dimitris Mantas photo

Hidemichi Baba (SA)

HideBa

Please do not email me for questions, I want everyone to benefit from the answers provided, and I encourage students to also answer questions.

For all questions related to the content, please use discord (geomatics server, #geo1015-2023).

Only use email for personal issues.

Contact hours

During the Q2:

Education methods

This is a blended-learning course. The contact hours are there to answer questions, to help with the assignments, give feedback on the assignments, and we will sometimes explain topics that are less understood. We will also have one guest lecture from a practitioner.

The contact hours are not mandatory (except on 2024-12-11@08:45-09:30 when there is a quiz (10% of final mark)) but they certainly will help in understanding the concepts.

The “typical” lectures are replaced by videos and reading that you need to do individually at home before the contact hours.

Material used

You do not need to buy anything, all the material is freely available. We use the book Computational modelling of terrains (watch out, you need v2024.0!). You should download its PDF and print it (since you can bring it to both exams).

Marking

type weight
final exam 50%
mid-term quiz 10%
3 assignments 40%

Exams

  1. quiz (10%) on 2024-12-11@8:45–9:30
  2. final exam (50%) on 2025-01-31@9:00-11:00

Both are open-book: you can bring any (paper) books and/or paper notes you want, but electronic devices are not allowed (except a simple calculator).

All exams from previous years are available for download.

Expected prior knowledge

The course is designed for students from the MSc Geomatics, and the following courses are required prerequisites:

  1. GEO1000, or knowledge of a programming language, eg Matlab, Java or Python
  2. GEO1001
  3. GEO1002

Course Content

Digital terrain models (terrains) are computer representations of the elevation of a given area, and they play an important role in understanding and analysing our built environment. They are the necessary input for several applications (eg flood modelling, visibility, effects of climate change on the north poles, etc.), and they are also relevant for studying for seabed and other planets.

The course provides an overview of the fundamentals of digital terrain modelling (DTM):

The course has both a theoretical part and a practical part where students reconstruct, manipulate, process, and extract information from terrains.

All the labs are programming tasks (to be done with the Python or C++ programming languages), and other open-source libraries and software are used.

Study Goals

At the end of the course, students will be able to: