Sébastien Horna, Guillaume Damiand, Abdoulaye Diakité,
    and Daniel Meneveaux
    
    
2D and 3D virtual architectural models are the
    common ground of many studies, including environmental protection, energy
    saving, or human well-being. Building or urban environment simulations
    concern for instance heat transfer, lighting, and acoustics, each of them
    requiring physical parameters additionally to the geometric representation.
    Furthermore, geometry does not generally comply straightforwardly with
    physical parameters and users are forced to manually adapt the models
    before simulation. This paper proposes an overview of modeling and
    simulation studies that make use of topological representations, and
    discusses the advantages of a topological representation for various types
    of applications. Such a representation can be used not only to maintain the
    3D model global coherence, but also to automatically retrieve walls, doors,
    or room volumes for instance. Based on the existing model of generalized
    maps, this paper also illustrates some examples of structure traversal that
    can be used for providing the users with adequate simulation data.
    Categories and Subject Descriptors (according to ACM CCS): I.3.3
    [Computer Graphics]: Building Simulation-3D Building Topology
    
    
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