Sébastien Horna, Guillaume Damiand, Abdoulaye Diakité,
and Daniel Meneveaux
2D and 3D virtual architectural models are the
common ground of many studies, including environmental protection, energy
saving, or human well-being. Building or urban environment simulations
concern for instance heat transfer, lighting, and acoustics, each of them
requiring physical parameters additionally to the geometric representation.
Furthermore, geometry does not generally comply straightforwardly with
physical parameters and users are forced to manually adapt the models
before simulation. This paper proposes an overview of modeling and
simulation studies that make use of topological representations, and
discusses the advantages of a topological representation for various types
of applications. Such a representation can be used not only to maintain the
3D model global coherence, but also to automatically retrieve walls, doors,
or room volumes for instance. Based on the existing model of generalized
maps, this paper also illustrates some examples of structure traversal that
can be used for providing the users with adequate simulation data.
Categories and Subject Descriptors (according to ACM CCS): I.3.3
[Computer Graphics]: Building Simulation-3D Building Topology
full paper
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