27#ifndef EASY3D_UTIL_RESOURCE_H
28#define EASY3D_UTIL_RESOURCE_H
30#include <easy3d/core/types.h>
31#include <easy3d/util/export.h>
45 void initialize(
const std::string& resource_dir = Easy3D_RESOURCE_DIR);
56 extern EASY3D_UTIL_EXPORT
const std::vector<unsigned int>
bunny_indices;
Resources used in Easy3D.
EASY3D_UTIL_EXPORT const std::vector< unsigned int > bunny_indices
void initialize(const std::string &resource_dir=Easy3D_RESOURCE_DIR)
Initializes the resource directory (that contains color maps, shaders, textures, fonts,...
EASY3D_UTIL_EXPORT const std::vector< vec3 > bunny_vertices
std::string directory()
Returns the resource directory (containing color maps, shaders, textures, fonts, etc....
Definition collider.cpp:182