Easy3D 2.5.3
poly_mesh_io.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
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18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
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23 * You should have received a copy of the GNU General Public License
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25 ********************************************************************/
26
27#ifndef EASY3D_FILEIO_POLY_MESH_IO_H
28#define EASY3D_FILEIO_POLY_MESH_IO_H
29
30
31#include <string>
32
33
34namespace easy3d {
35
36 class PolyMesh;
37
38
44 {
45 public:
46
53 static PolyMesh* load(const std::string& file_name);
54
64 static bool save(const std::string& file_name, const PolyMesh* mesh);
65 };
66
67
68 namespace io {
69
71 bool load_pm(const std::string& file_name, PolyMesh* mesh);
73 bool save_pm(const std::string& file_name, const PolyMesh* mesh);
74
76 bool load_plm(const std::string& file_name, PolyMesh* mesh);
78 bool save_plm(const std::string& file_name, const PolyMesh* mesh);
79
81 bool load_mesh(const std::string& file_name, PolyMesh* mesh);
83 bool save_mesh(const std::string& file_name, const PolyMesh* mesh);
84
85 } // namespace io
86
87} // namespace easy3d
88
89#endif // EASY3D_FILEIO_POLY_MESH_IO_H
Data structure representing a polyhedral mesh.
Definition: poly_mesh.h:50
Implementation of file input/output operations for PolyMesh.
Definition: poly_mesh_io.h:44
static PolyMesh * load(const std::string &file_name)
Reads a polyhedral mesh from a file.
Definition: poly_mesh_io.cpp:37
static bool save(const std::string &file_name, const PolyMesh *mesh)
Saves a polyhedral mesh to a file.
Definition: poly_mesh_io.cpp:76
bool save_mesh(const std::string &file_name, const PolyMesh *mesh)
Saves a polyhedral mesh to a MESH format file. This ASCII format is supported by Tetgen and Medit.
Definition: poly_mesh_io_mesh.cpp:302
bool save_plm(const std::string &file_name, const PolyMesh *mesh)
Saves a polyhedral mesh to a PLM format file. This is the built-in ASCII format of Easy3D.
Definition: poly_mesh_io_plm.cpp:119
bool load_pm(const std::string &file_name, PolyMesh *mesh)
Reads a polyhedral mesh from a PM format file. This is the built-in binary format of Easy3D.
Definition: poly_mesh_io_pm.cpp:43
bool load_mesh(const std::string &file_name, PolyMesh *mesh)
Reads a polyhedral mesh from a MESH format file. This ASCII format is supported by Tetgen and Medit.
Definition: poly_mesh_io_mesh.cpp:40
bool save_pm(const std::string &file_name, const PolyMesh *mesh)
Saves a polyhedral mesh to a PM format file. This is the built-in binary format of Easy3D.
Definition: poly_mesh_io_pm.cpp:108
bool load_plm(const std::string &file_name, PolyMesh *mesh)
Reads a polyhedral mesh from a PLM format file. This is the built-in ASCII format of Easy3D.
Definition: poly_mesh_io_plm.cpp:40
Definition: collider.cpp:182