Here is a list of all documented namespaces with brief descriptions:
[detail level 12]
▼Neasy3d | |
Nbuffer | Functions for updating render buffers |
Ncurve | Algorithms for evaluating curves |
Nfile_system | A very basic filesystem implementation |
Ngeom | Functions for basic geometric computations |
Nio | File input/output functionalities |
Nlogging | The logging mechanism |
Nopengl | OpenGL-related functionalities for reading pixel/depth data from the framebuffer |
Nresource | Resources used in Easy3D |
Nsetting | Default parameters used for initializing rendering and UI |
Nshape | A collection of functions for rendering basic shapes |
Nstring | String manipulation utilities |
Ntransform | Functions that generate common transformation matrices (all using the right-handed coordinate system) |