Easy3D 2.5.3
matrix_algo.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27
28#ifndef EASY3D_CORE_MATRIX_ALGO_H
29#define EASY3D_CORE_MATRIX_ALGO_H
30
31#include <easy3d/core/matrix.h>
32
33
34namespace easy3d {
35
36 using MATRIX = easy3d::Matrix<double>;
37
43 double determinant(const MATRIX &A);
44
45
53 bool inverse(const MATRIX&A, MATRIX&invA);
54
55
61 MATRIX inverse(const MATRIX&A);
62
63
83 void svd_decompose(const MATRIX&A, MATRIX&U, MATRIX&S, MATRIX&V);
84
85
94 bool solve_least_squares(const MATRIX&A, const std::vector<double> &b, std::vector<double> &x);
95}
96
97#endif // EASY3D_MATRIX_ALGOTHMS_H
A matrix representation, which supports dynamic sizes.
Definition: matrix.h:46
Definition: collider.cpp:182
void svd_decompose(const MATRIX &A, MATRIX &U, MATRIX &S, MATRIX &V)
Definition: matrix_algo.cpp:85
T determinant(const Mat< N, N, T > &m)
Return the determinant of N x N (square) matrix m.
bool solve_least_squares(const MATRIX &A, const std::vector< double > &b, std::vector< double > &x)
Definition: matrix_algo.cpp:115
Mat< N, N, T > inverse(const Mat< N, N, T > &m)
Return the inverse of N x N (square) matrix m.
Definition: mat.h:977