Easy3D 2.5.3
kdtree_search_ann.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
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20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
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26
27#ifndef EASY3D_KD_TREE_SEARCH_ANN_H
28#define EASY3D_KD_TREE_SEARCH_ANN_H
29
30#include <easy3d/kdtree/kdtree_search.h>
31
32
33namespace easy3d {
34
35 class PointCloud;
36
43 public:
48 explicit KdTreeSearch_ANN(const PointCloud *cloud);
49
54 explicit KdTreeSearch_ANN(const std::vector<vec3>& points);
55
56 ~KdTreeSearch_ANN() override;
57
60
68 int find_closest_point(const vec3 &p, float &squared_distance) const override;
69
75 int find_closest_point(const vec3 &p) const override;
77
80
91 const vec3 &p, int k,
92 std::vector<int> &neighbors, std::vector<float> &squared_distances
93 ) const override;
94
102 const vec3 &p, int k,
103 std::vector<int> &neighbors
104 ) const override;
106
109
117 void set_k_for_radius_search(int k) { k_for_radius_search_ = k; }
118
129 const vec3 &p, float squared_radius,
130 std::vector<int> &neighbors, std::vector<float> &squared_distances
131 ) const override;
132
140 const vec3 &p, float squared_radius,
141 std::vector<int> &neighbors
142 ) const override;
144
145#ifndef DOXYGEN
146 protected:
147 int points_num_;
148
149 float **points_; // a copy of the point cloud data (due to different data structure);
150
151 void *tree_;
152 int k_for_radius_search_;
153#endif
154 };
155
156} // namespace easy3d
157
158#endif // EASY3D_KD_TREE_SEARCH_ANN_H
159
160
KdTree implementation based on ANN.
Definition: kdtree_search_ann.h:42
void find_points_in_range(const vec3 &p, float squared_radius, std::vector< int > &neighbors, std::vector< float > &squared_distances) const override
Queries the nearest neighbors within a fixed range.
Definition: kdtree_search_ann.cpp:192
KdTreeSearch_ANN(const PointCloud *cloud)
Constructor.
Definition: kdtree_search_ann.cpp:46
void set_k_for_radius_search(int k)
Specifies the K for fixed range search.
Definition: kdtree_search_ann.h:117
void find_closest_k_points(const vec3 &p, int k, std::vector< int > &neighbors, std::vector< float > &squared_distances) const override
Queries the K nearest neighbors for a given point.
Definition: kdtree_search_ann.cpp:155
int find_closest_point(const vec3 &p, float &squared_distance) const override
Queries the closest point for a given point.
Definition: kdtree_search_ann.cpp:124
Base class for nearest neighbor search using KdTree.
Definition: kdtree_search.h:80
A data structure for point clouds.
Definition: point_cloud.h:45
Definition: collider.cpp:182