Easy3D
2.5.3
initializer.h
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/********************************************************************
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* Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
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* https://3d.bk.tudelft.nl/liangliang/
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*
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* This file is part of Easy3D. If it is useful in your research/work,
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* I would be grateful if you show your appreciation by citing it:
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* ------------------------------------------------------------------
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* Liangliang Nan.
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* Easy3D: a lightweight, easy-to-use, and efficient C++ library
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* for processing and rendering 3D data.
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* Journal of Open Source Software, 6(64), 3255, 2021.
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* ------------------------------------------------------------------
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*
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* Easy3D is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License Version 3
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* as published by the Free Software Foundation.
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*
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* Easy3D is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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********************************************************************/
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#ifndef EASY3D_UTIL_INITIALIZER_H
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#define EASY3D_UTIL_INITIALIZER_H
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#include <string>
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namespace
easy3d
{
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void
initialize
(
bool
use_log_file =
false
,
bool
use_setting_file =
false
,
const
std::string& resource_dir = Easy3D_RESOURCE_DIR);
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}
// namespace easy3d
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#endif
// EASY3D_UTIL_INITIALIZER_H
easy3d
Definition:
collider.cpp:182
easy3d::initialize
void initialize(bool use_log_file, bool use_setting_file, const std::string &resource_dir)
Initialization of Easy3D.
Definition:
initializer.cpp:35
easy3d
util
initializer.h
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