Easy3D 2.5.3
graph_io.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27#ifndef EASY3D_FILEIO_GRAPH_IO_H
28#define EASY3D_FILEIO_GRAPH_IO_H
29
30
31#include <string>
32
33
34namespace easy3d {
35
36 class Graph;
37
40 class GraphIO
41 {
42 public:
48 static Graph* load(const std::string& file_name);
49
57 static bool save(const std::string& file_name, const Graph* graph);
58 };
59
60 namespace io {
61
68 bool load_ply(const std::string& file_name, Graph* graph);
78 bool save_ply(const std::string& file_name, const Graph* graph, bool binary = true);
79
80 } // namespace io
81
82
83} // namespace easy3d
84
85#endif // EASY3D_FILEIO_GRAPH_IO_H
A Graph data structure with easy property management.
Definition: graph.h:51
Implementation of file input/output operations for Graph (Currently only PLY format is supported).
Definition: graph_io.h:41
static Graph * load(const std::string &file_name)
Reads a graph from file file_name.
Definition: graph_io.cpp:37
static bool save(const std::string &file_name, const Graph *graph)
Saves graph to file file_name.
Definition: graph_io.cpp:72
bool save_ply(const std::string &file_name, const Graph *graph, bool binary=true)
Saves graph into a PLY file file_name.
Definition: graph_io_ply.cpp:245
bool load_ply(const std::string &file_name, Graph *graph)
Loads graph from a PLY file file_name.
Definition: graph_io_ply.cpp:89
Definition: collider.cpp:182