Easy3D 2.5.3
extrusion.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27
28#ifndef EASY3D_ALGO_EXTRUSION_H
29#define EASY3D_ALGO_EXTRUSION_H
30
31#include <string>
32
33#include <easy3d/core/types.h>
34
35
36namespace easy3d {
37
38 class SurfaceMesh;
39
49 SurfaceMesh *extrude(const std::vector<Polygon2> &contours, float height);
50
61 bool extrude(SurfaceMesh *mesh, const std::vector<Polygon2> &contours, float height);
62
63}
64
65
66#endif // EASY3D_ALGO_EXTRUSION_H
Definition: collider.cpp:182
bool extrude(SurfaceMesh *mesh, const std::vector< Polygon2 > &contours, float height)
Extrudes a 3D surface mesh from a set of simple contours.
Definition: extrusion.cpp:38