Easy3D 2.5.3
collider.h
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27
28#ifndef EASY3D_ALGO_COLLIDER_H
29#define EASY3D_ALGO_COLLIDER_H
30
31#include <easy3d/core/surface_mesh.h>
32
33
34namespace internal {
35 class ColliderImpl;
36}
37
38
39namespace easy3d {
40
41 class SurfaceMesh;
42
51 class Collider {
52 public:
59 Collider(SurfaceMesh* mesh0, SurfaceMesh* mesh1);
60 ~Collider();
61
68 std::vector< std::pair<SurfaceMesh::Face, SurfaceMesh::Face> > detect(const mat4& t0, const mat4& t1) const;
69
70 private:
71 internal::ColliderImpl* collider_;
72 };
73
74}
75
76#endif // EASY3D_ALGO_COLLIDER_H
Efficient collision detection.
Definition: collider.h:51
Collider(SurfaceMesh *mesh0, SurfaceMesh *mesh1)
Definition: collider.cpp:185
std::vector< std::pair< SurfaceMesh::Face, SurfaceMesh::Face > > detect(const mat4 &t0, const mat4 &t1) const
Definition: collider.cpp:197
A halfedge data structure for polygonal meshes of 2-manifold.
Definition: surface_mesh.h:52
Definition: collider.cpp:182