Easy3D 2.6.1
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This is the complete list of members for Texture, including all inherited members.
bind(int unit=0) const | Texture | |
channels() const | Texture | inline |
CLAMP_TO_EDGE enum value | Texture | |
create(const std::string &image_file, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR) | Texture | static |
create(const std::vector< unsigned char > &rgb_data, int width, int height, int comp, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR) | Texture | static |
filter_mode() const | Texture | inline |
FilterMode enum name | Texture | |
height() const | Texture | inline |
id() const | Texture | inline |
LINEAR enum value | Texture | |
name() const | Texture | inline |
NEAREST enum value | Texture | |
release() const | Texture | |
REPEAT enum value | Texture | |
TextureManager (defined in Texture) | Texture | friend |
width() const | Texture | inline |
wrap_mode() const | Texture | inline |
WrapMode enum name | Texture | |
~Texture() | Texture |