|
Easy3D 2.6.1
|
This is the complete list of members for Texture, including all inherited members.
| bind(int unit=0) const | Texture | |
| channels() const | Texture | inline |
| CLAMP_TO_EDGE enum value | Texture | |
| create(const std::string &image_file, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR) | Texture | static |
| create(const std::vector< unsigned char > &rgb_data, int width, int height, int comp, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR) | Texture | static |
| filter_mode() const | Texture | inline |
| FilterMode enum name | Texture | |
| height() const | Texture | inline |
| id() const | Texture | inline |
| LINEAR enum value | Texture | |
| name() const | Texture | inline |
| NEAREST enum value | Texture | |
| release() const | Texture | |
| REPEAT enum value | Texture | |
| TextureManager (defined in Texture) | Texture | friend |
| width() const | Texture | inline |
| wrap_mode() const | Texture | inline |
| WrapMode enum name | Texture | |
| ~Texture() | Texture |