Easy3D 2.6.1
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Texture Member List

This is the complete list of members for Texture, including all inherited members.

bind(int unit=0) constTexture
channels() constTextureinline
CLAMP_TO_EDGE enum valueTexture
create(const std::string &image_file, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR)Texturestatic
create(const std::vector< unsigned char > &rgb_data, int width, int height, int comp, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR)Texturestatic
filter_mode() constTextureinline
FilterMode enum nameTexture
height() constTextureinline
id() constTextureinline
LINEAR enum valueTexture
name() constTextureinline
NEAREST enum valueTexture
release() constTexture
REPEAT enum valueTexture
TextureManager (defined in Texture)Texturefriend
width() constTextureinline
wrap_mode() constTextureinline
WrapMode enum nameTexture
~Texture()Texture