Easy3D 2.5.3
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This is the complete list of members for Texture, including all inherited members.
bind(int unit=0) const (defined in Texture) | Texture | |
channels() const (defined in Texture) | Texture | inline |
CLAMP_TO_EDGE enum value (defined in Texture) | Texture | |
create(const std::string &image_file, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR) | Texture | static |
create(const std::vector< unsigned char > &rgb_data, int width, int height, int comp, WrapMode wrap=CLAMP_TO_EDGE, FilterMode filter=LINEAR) | Texture | static |
filter_mode() const (defined in Texture) | Texture | inline |
FilterMode enum name (defined in Texture) | Texture | |
height() const (defined in Texture) | Texture | inline |
id() const (defined in Texture) | Texture | inline |
LINEAR enum value (defined in Texture) | Texture | |
name() const (defined in Texture) | Texture | inline |
NEAREST enum value (defined in Texture) | Texture | |
release() const (defined in Texture) | Texture | |
REPEAT enum value (defined in Texture) | Texture | |
TextureManager (defined in Texture) | Texture | friend |
width() const (defined in Texture) | Texture | inline |
wrap_mode() const (defined in Texture) | Texture | inline |
WrapMode enum name (defined in Texture) | Texture | |
~Texture() (defined in Texture) | Texture |