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Easy3D 2.6.1
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This is the complete list of members for Tessellator, including all inherited members.
| add_vertex(const Vertex &data) | Tessellator | |
| add_vertex(const float *data, unsigned int size, int idx=0) | Tessellator | |
| add_vertex(const vec3 &xyz, int idx=0) | Tessellator | |
| add_vertex(const vec3 &xyz, const vec2 &t, int idx=0) | Tessellator | |
| add_vertex(const vec3 &xyz, const vec3 &v1, int idx=0) | Tessellator | |
| add_vertex(const vec3 &xyz, const vec3 &v1, const vec2 &t, int idx=0) | Tessellator | |
| add_vertex(const vec3 &xyz, const vec3 &v1, const vec3 &v2, int idx=0) | Tessellator | |
| add_vertex(const vec3 &xyz, const vec3 &v1, const vec3 &v2, const vec2 &t, int idx=0) | Tessellator | |
| begin_contour() | Tessellator | |
| begin_polygon(const vec3 &normal) | Tessellator | |
| begin_polygon() | Tessellator | |
| elements() const | Tessellator | inline |
| end_contour() | Tessellator | |
| end_polygon() | Tessellator | |
| num_elements_in_polygon() const | Tessellator | inline |
| reset() | Tessellator | |
| set_boundary_only(bool b) | Tessellator | |
| set_winding_rule(WindingRule rule) | Tessellator | |
| Tessellator() | Tessellator | |
| vertices() const | Tessellator | |
| WINDING_ABS_GEQ_TWO enum value (defined in Tessellator) | Tessellator | |
| WINDING_NEGATIVE enum value (defined in Tessellator) | Tessellator | |
| WINDING_NONZERO enum value (defined in Tessellator) | Tessellator | |
| WINDING_ODD enum value (defined in Tessellator) | Tessellator | |
| WINDING_POSITIVE enum value (defined in Tessellator) | Tessellator | |
| WindingRule enum name | Tessellator | |
| ~Tessellator() | Tessellator |