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Easy3D 2.6.1
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This is the complete list of members for Quat< FT >, including all inherited members.
| _q (defined in Quat< FT >) | Quat< FT > | |
| angle() const | Quat< FT > | |
| axis() const | Quat< FT > | |
| dot(const Quat< FT > &a, const Quat< FT > &b) | Quat< FT > | inlinestatic |
| exp() | Quat< FT > | |
| get_axis_angle(Vec3 &axis, FT &angle) const | Quat< FT > | |
| inverse() const | Quat< FT > | inline |
| inverse_matrix() const | Quat< FT > | |
| inverse_rotate(const Vec3 &v) const | Quat< FT > | inline |
| invert() | Quat< FT > | inline |
| length() const | Quat< FT > | inline |
| ln_dif(const Quat< FT > &a, const Quat< FT > &b) | Quat< FT > | static |
| log() | Quat< FT > | |
| matrix() const | Quat< FT > | |
| negate() | Quat< FT > | inline |
| normalize() | Quat< FT > | inline |
| normalized() const | Quat< FT > | inline |
| operator*(const Quat &a, const Quat &b) | Quat< FT > | friend |
| operator*(const Quat &q, const Vec3 &v) | Quat< FT > | friend |
| operator*=(const Quat &q) | Quat< FT > | inline |
| operator=(const thisclass &Q) | Quat< FT > | inline |
| operator[](int i) const | Quat< FT > | inline |
| operator[](int i) | Quat< FT > | inline |
| Quat() | Quat< FT > | inline |
| Quat(const Mat3< FT > &m) | Quat< FT > | inlineexplicit |
| Quat(const Vec3 &axis, FT angle) | Quat< FT > | inline |
| Quat(const Vec3 &from, const Vec3 &to) | Quat< FT > | |
| Quat(FT q0, FT q1, FT q2, FT q3) | Quat< FT > | inline |
| Quat(const thisclass &Q) | Quat< FT > | inline |
| random_quat() | Quat< FT > | static |
| rotate(const Vec3 &v) const | Quat< FT > | |
| set_axis_angle(const Vec3 &axis, FT angle) | Quat< FT > | |
| set_from_rotated_basis(const Vec3 &X, const Vec3 &Y, const Vec3 &Z) | Quat< FT > | |
| set_from_rotation_matrix(const Mat3< FT > &m) | Quat< FT > | |
| set_value(FT q0, FT q1, FT q2, FT q3) | Quat< FT > | inline |
| slerp(const Quat< FT > &a, const Quat< FT > &b, FT t, bool allowFlip=true) | Quat< FT > | static |
| squad(const Quat< FT > &a, const Quat< FT > &tgA, const Quat< FT > &tgB, const Quat< FT > &b, FT t) | Quat< FT > | static |
| squad_tangent(const Quat< FT > &before, const Quat< FT > ¢er, const Quat< FT > &after) | Quat< FT > | static |
| thisclass typedef | Quat< FT > | |
| Vec3 typedef | Quat< FT > | |
| w (defined in Quat< FT >) | Quat< FT > | |
| x (defined in Quat< FT >) | Quat< FT > | |
| y (defined in Quat< FT >) | Quat< FT > | |
| z (defined in Quat< FT >) | Quat< FT > |