Easy3D 2.6.1
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Tutorial_201_Viewer_default/main.cpp

This example shows how to create a simple viewer using Easy3D.

1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27#include <easy3d/renderer/camera.h>
28#include <easy3d/viewer/viewer.h>
29#include <easy3d/util/resource.h>
30#include <easy3d/util/initializer.h>
31
36
37using namespace easy3d;
38
39int main(int argc, char** argv) {
40 // initialize Easy3D.
41 initialize();
42
43 const std::string file_name = resource::directory() + "/data/easy3d.ply";
44 Viewer viewer(EXAMPLE_TITLE);
45 viewer.camera()->setViewDirection(vec3(0, 0, -1));
46 viewer.camera()->setUpVector(vec3(0, 1, 0));
47
48 if (!viewer.add_model(file_name)) {
49 LOG(ERROR) << "failed to load model. Please make sure the file exists and format is correct.";
50 return EXIT_FAILURE;
51 }
52
53 return viewer.run();
54}
The built-in Easy3D viewer.
Definition viewer.h:63
std::string directory()
Returns the resource directory (containing color maps, shaders, textures, fonts, etc....
Definition collider.cpp:182
Vec< 3, float > vec3
A 3D point/vector of float type.
Definition types.h:44
void initialize(bool info_to_stdout, bool use_log_file, bool use_setting_file, const std::string &resource_dir)
Initialization of Easy3D.
Definition initializer.cpp:39