Easy3D 2.5.3
Tutorial_112_PolyMesh
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2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
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8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
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26
27#include <easy3d/core/poly_mesh.h>
28#include <easy3d/util/initializer.h>
29
30
31using namespace easy3d;
32
33
34// This example shows how to
35// - construct a polyhedral mesh (consisting of a single tetrahedron) from its vertices and known connectivity
36
37
38int main(int argc, char **argv) {
39 // initialize Easy3D.
40 initialize();
41
42 // Create mesh object
43 PolyMesh mesh;
44
45 // Add four vertices
46 auto v0 = mesh.add_vertex(vec3(-1.0, 0.0, 0.0));
47 auto v1 = mesh.add_vertex(vec3(0.0, 0.0, 1.0));
48 auto v2 = mesh.add_vertex(vec3(1.0, 0.0, 0.0));
49 auto v3 = mesh.add_vertex(vec3(0.0, 0.0, -1.0));
50
51 // Add the only tetrahedron
52 mesh.add_tetra(v0, v1, v2, v3);
53
54 std::cout << "#cell: " << mesh.n_cells() << std::endl;
55 std::cout << "#face: " << mesh.n_faces() << std::endl;
56 std::cout << "#vertex: " << mesh.n_vertices() << std::endl;
57 std::cout << "#edge: " << mesh.n_edges() << std::endl;
58
59 // Print positions of vertices to std out
60 for (auto v : mesh.vertices())
61 std::cout << "coordinates of " << v << ": " << mesh.position(v) << std::endl;
62
63 for (auto c : mesh.cells()) {
64 std::cout << "vertex indices of " << c << ": ";
65 for (auto v : mesh.vertices(c))
66 std::cout << v.idx() << " ";
67 std::cout << std::endl;
68 }
69
70 return EXIT_SUCCESS;
71}
72
Data structure representing a polyhedral mesh.
Definition: poly_mesh.h:50
const vec3 & position(Vertex v) const
position of a vertex (read only)
Definition: poly_mesh.h:1368
unsigned int n_faces() const
returns number of faces in the mesh
Definition: poly_mesh.h:774
unsigned int n_edges() const
returns number of edges in the mesh
Definition: poly_mesh.h:770
VertexContainer vertices() const
returns vertex container for C++11 range-based for-loops
Definition: poly_mesh.h:1129
CellContainer cells() const
returns cell container for C++11 range-based for-loops
Definition: poly_mesh.h:1201
Vertex add_vertex(const vec3 &p)
add a new vertex with position p
Definition: poly_mesh.h:709
Cell add_tetra(HalfFace f0, HalfFace f1, HalfFace f2, HalfFace f3)
Definition: poly_mesh.h:719
unsigned int n_cells() const
returns number of cells in the mesh
Definition: poly_mesh.h:776
unsigned int n_vertices() const
returns number of vertices in the mesh
Definition: poly_mesh.h:768
Definition: collider.cpp:182
void initialize(bool use_log_file, bool use_setting_file, const std::string &resource_dir)
Initialization of Easy3D.
Definition: initializer.cpp:35