Easy3D 2.5.3
Tutorial_111_Graph_IO
1/********************************************************************
2 * Copyright (C) 2015 Liangliang Nan <liangliang.nan@gmail.com>
3 * https://3d.bk.tudelft.nl/liangliang/
4 *
5 * This file is part of Easy3D. If it is useful in your research/work,
6 * I would be grateful if you show your appreciation by citing it:
7 * ------------------------------------------------------------------
8 * Liangliang Nan.
9 * Easy3D: a lightweight, easy-to-use, and efficient C++ library
10 * for processing and rendering 3D data.
11 * Journal of Open Source Software, 6(64), 3255, 2021.
12 * ------------------------------------------------------------------
13 *
14 * Easy3D is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License Version 3
16 * as published by the Free Software Foundation.
17 *
18 * Easy3D is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
22 *
23 * You should have received a copy of the GNU General Public License
24 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 ********************************************************************/
26
27#include <easy3d/core/graph.h>
28#include <easy3d/fileio/graph_io.h>
29#include <easy3d/util/resource.h>
30#include <easy3d/util/initializer.h>
31
32
33using namespace easy3d;
34
35
36// This example shows how to
37// - load a graph from a file;
38// - save a graph into a file.
39
40
41int main(int argc, char** argv) {
42 // initialize Easy3D.
43 initialize();
44
45 // Read a graph specified by its file name
46 const std::string file_name = resource::directory() + "/data/graph.ply";
47 Graph* graph = GraphIO::load(file_name);
48 if (!graph) {
49 LOG(ERROR) << "failed to load model. Please make sure the file exists and format is correct.";
50 return EXIT_FAILURE;
51 }
52 std::cout << "graph loaded. " << std::endl;
53 std::cout << "\tvertices: " << graph->n_vertices() << std::endl;
54 std::cout << "\tedges: " << graph->n_edges() << std::endl;
55
56 // ...
57 // Do fancy stuff with the graph
58 // ...
59
60 // Write the graph to a new file.
61 const std::string save_file_name = "./graph-copy.ply";
62 if (GraphIO::save(save_file_name, graph))
63 std::cout << "graph saved to \'" << save_file_name << "\'" << std::endl;
64 else
65 std::cerr << "failed create the new file" << std::endl;
66
67 // delete the graph (i.e., release memory)
68 delete graph;
69
70 return EXIT_SUCCESS;
71}
72
A Graph data structure with easy property management.
Definition: graph.h:51
unsigned int n_edges() const
returns number of edges in the graph
Definition: graph.h:557
unsigned int n_vertices() const
returns number of vertices in the graph
Definition: graph.h:555
Definition: collider.cpp:182
void initialize(bool use_log_file, bool use_setting_file, const std::string &resource_dir)
Initialization of Easy3D.
Definition: initializer.cpp:35