1.1 |
Intro to course / reality, data models and data structures |
Ken |
1.2 |
Boundary representation |
Ken |
2.1 |
Generalised and combinatorial maps |
Ken |
2.2 |
Voxels and voxelisation |
Ken |
3.1 |
Tetrahedralisations and 3D Voronoi diagrams |
Hugo |
3.2 |
Three-dimensional geometries in geoinformation |
Hugo |
4.1 |
Semantic 3D city models |
Hugo |
4.2 |
Bézier curves and surfaces |
Ken |
5.1 |
The medial axis transform |
Ravi |
5.2 |
3D Building reconstruction |
Ravi |
6.1 |
Constructive solid geometry and Nef polyhedra |
Ken |
6.2 |
Building information modelling |
Ken |
7.1 |
Conversions between formats |
Hugo |
7.2 |
Applications of 3D modelling of the built environment |
Ken |